Science & Engineering

Velocity Solver (Three Kinematics Formulas)

Pick a formula and enter what you know, and you get velocity, with automatic conversion to km/h, mph, and more. It covers distance over time, acceleration, and the v-squared equation.

Reviewed and updated

How to use
  1. Choose the formula that matches your problem.
  2. Enter the known values like distance, time, or acceleration.
  3. Check the km/h, mph, ft/s, and knots equivalents.
Try
Velocity
10.4384 m/s

100 m ÷ 9.58 s

km/h
37.578
mph
23.351
ft/s
34.247
knots
20.291
For study and estimation. Verify against authoritative data before relying on a result.
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Two formulas cover most problems

If speed is steady, velocity is just distance over time. If the object accelerates at a constant rate, the kinematic equations relate starting velocity, acceleration, time and distance. Pick the one that has the value you are missing.

v = d ÷ t   |   v = u + at   |  =+ 2ad

Here v is final velocity, u is initial velocity, a is acceleration, t is time and d is distance.

Solving for whichever value is missing

Each equation rearranges to give any one of its variables. These are the forms the solver uses under the hood.

  • From v = u + at. Time: t = (v − u) ÷ a. Acceleration: a = (v − u) ÷ t.
  • From v² = u² + 2ad. Distance: d = (v² − u²) ÷ 2a. Acceleration: a = (v² − u²) ÷ 2d.
  • When u² + 2ad is negative there is no real answer — the object stops before it covers that distance.

Worked example: braking car

  • Setup. A car enters a curve at u = 20 m/s and brakes at a = −4 m/s² for t = 3 s.
  • Final velocity. v = 20 + (−4 × 3) = 8 m/s.
  • Distance covered. d = (8² − 20²) ÷ (2 × −4) = (64 − 400) ÷ (−8) = 42 m.

Speed unit conversions

m/skm/hmphft/sknots
13.62.243.281.94
51811.216.49.72
103622.432.819.4
3010867.198.458.3
100360223.7328.1194.4
3431235767.31125667.0

343 m/s is the speed of sound in air at 20°C. Quick mental check: 100 km/h ≈ 62 mph ≈ 28 m/s ≈ 54 knots.

Where these formulas break down

  • Constant acceleration only. The kinematic equations assume a steady rate. If acceleration changes, they no longer hold.
  • Average, not instantaneous. Using v = d/t on an accelerating object gives the average velocity over the trip, not the speed at any one instant.
  • Keep units consistent. Do not mix kilometers with seconds — convert everything to one system first.

Common questions

How do you calculate velocity?

For steady motion, divide distance by time: v = d divided by t. If the object is speeding up or slowing down at a constant rate, use v = u + at, where u is the starting velocity, a is acceleration and t is time.

What is the difference between speed and velocity?

Speed is just how fast something moves. Velocity is speed with a direction attached, so it can be negative. A car doing 60 km/h north has a velocity; 60 km/h on its own is a speed.

How do I convert m/s to km/h?

Multiply by 3.6. So 10 m/s is 36 km/h. Going the other way, divide by 3.6.

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